Tuesday, March 24, 2009

First Impressions: Gears of War 2 Title Update 3

  • Everyone has a number beside their name now when looking at stats or in a lobby as opposed to those silver and gold arrows.
  • Everyone is now starting at one so you may find yourself playing some really strong players even though they're level 1.
  • The experience updates when the match ends which is good because people who quit will not receive any EXP.
  • I lost and yet got around 800 EXP, though I'm not sure if that counts as a lot.
  • Your score in each match doesn't transfer as the EXP you get which I find weird.
  • If you are kicked out of a game due to your connection, you don't get EXP, even if everyone was booted.
  • The game seems to pair people up due to their rank but they don't pair teams up due to rank. This means I am constantly with level 1's while all my opponents are 4 or 5.
  • When people quit now they are replaced with a computer player which is a good idea but they suck in comparison to a person.
  • Everyone still sucks and quits at the first sign of losing.
  • If you have any computer players on your team and someone on the opposite team quits meaning you now have more people, one of your computers will leave. This means the teams will always be even in terms of number of team mates.
  • Demoting levels is possible as well.
  • Some of the multiplayer types are grouped a bit differently. For example, Territories isn't there anymore, but "Annex + KotH" is and Submission is with Guardian. This is good because I never really liked Submission and didn't think it fit with Annex or King of the Hill.

No comments: