Showing posts with label Gears of War 2. Show all posts
Showing posts with label Gears of War 2. Show all posts

Tuesday, August 4, 2009

Gamerscore Update: 04/08/09

These last two weeks were a big one. Some new games, some old ones; just a lot in general.

Gears of War 2
I played quite a bit, mainly this weekend due to the double experience awarded. I really wanted to get my online rank to 25 to get that achievement. Dark Corners was also released to the public so I could finally play with people. I mainly did Horde so I could work on those achievements. Since my last update i got 195 point from this time which is ten new achievements. This brings my total to 63 out of 79 which is 990 points.

Halo Wars
I received the Historic Battles downloadable content pack for review so I got a couple of points from playing that. I got 45 points from three achievements. I only got one of the achievements from the DLC and two just for winning some online games. My total for the game is 17 out of 58 which translates to 375 out of 1200.

Splosion Man
I finally downloaded this game after seeing the Quick Look on Giant Bomb. This is probably the only game from this year's Summer of Arcade (I may get Shadow Complex, haven't decided). The game is great and I should have a review up either later tonight or tomorrow. I finished the entire game (minus the multiplayer) and got 8 out of the 12 achievements - 100 out of 200 points. I eagerly look forward to some of the new avatar awards to be incorporated in it.

Rainbow Six Vegas 2
I borrowed this off my friend and it's pretty whatever in my opinion. I played through the first two levels and part of the last one. So far I have 7 out of the 47 achievements which is 115 out of 1000 points. I plan to complete the rest of the game so I should have another hundred or so to come.

Overal Gamerscore: 41 015

Friday, July 24, 2009

Review: Gears of War 2: All Fronts Collection - 9

The Gears of War 2: All Fronts Collection is a downloadable content pack that contains every map pack released and an all new deleted scene from the original campaign. The collection is broken up into five parts: the Flashback, Combustible and Snowblind map packs and the all new Dark Corners map pack along with the Road to Ruins deleted scene.

Each of the map packs can be used for online competitive multiplayer or you can take on Horde mode with a group of up to five people cooperatively. Along with new maps to play on, each piece of content comes with its own set of achievements to work towards.

The Flashback Map Pack is the first of the four pieces of content and features five maps that were originally in the first Gears of War game. The maps have also been updated with new textures and color to change the overall aesthetics quite a bit. For example, the Gridlock map that was quite grey and empty in the first game but now has been tons of vegetation and moss covering the map with much more green color to it. Along with changes such as the Mansion no longer being rained on and Canals being completely covered in snow really make the maps feel more alive and look better.

The second released map pack to be included in the All Fronts Collection is the Combustible Map Pack. This is probably the weakest of the downloadable content since it only comes with three new maps. Each of them is quite different than the others. The Flood map will have you playing on the ruins of a broken bridge as you are surrounded by Imulsion. This once again shows off some great vibrant color that was so rare in the first Gears of War game. The other two maps, Gold Rush and Fuel Station, are more of the fan favorites since the areas aren’t so tight and there’s more places to run around in. A very cool thing about the Fuel Station map is that is has areas specifically designed to use when playing on Horde mode. This is great since the developers are now designing maps more suited towards some of new additions to Gears of War 2.

The Snowblind Map Pack is the third released map pack and is one of the best. It comes with three all new maps and one returning from the original Gears of War. Each is very different from one another. Maps like Underhill will have you playing inside with tons of places to hide, while the Courtyard map – which is huge in size – is filled with wide open spaces and area to run. The greatest thing about these maps is that they all have an area that is secluded enough to be used in Horde mode. The Grindyard map is probably the fan favorite for this since it contains a central tower with tons of vantage points and only one entrance. As stated before, it’s great to see levels being developed not only for some fast paced competitive games but some intense and defense-focused Horde games.

The fourth map pack is Dark Corners and comes with a massive seven stages. Each is very different in layout and presentation. Maps like Allfathers Garden are rich with lush vegetation and vibrant green and blue textures, while Highway is quite red with dirty brown architecture all around. Not only are the maps different but they are all very big. Some feel like mazes with the number of passages and walkways you will be able to use. And though each map is big, some still focus on tight and narrow corridors to fight in. For example, maps like Way Station and War Machine have tons of cover and places to hide. Also, there are several maps that feature great secluded areas perfect for the Horde gameplay mode. One in particular is Nowhere. In here you can choose either the inside of several houses or the on top of the central building. To make things even better – every few minutes you will be hit with a dust storm that lowers your vision significantly. This adds another level to the thought process of how to take on the enemy and makes the map that much more enjoyable to play. A nice feature about this pack’s specific achievements is that they have you play certain waves of Horde on certain maps in comparison to which maps work better on this mode than others. For example, you need to be level 50 and complete all 1-50 waves of Horde on the Nowhere map – which is conveniently the best map for this game type; whereas you only need to be level 8 and complete waves 1-10 on War Machine – a map with no great secluded areas.

The last piece of content you will receive is the Road to Ruins deleted scene from the main campaign. What’s interesting about this is that you get the chance to try out the new stealth mode or play through it normally in guns blazing. The stealth mode has you sneak past each enemy and avoid being detected. However, it comes up as a bit weak. Since no new gameplay elements were really used, it ends up just being you walking by when an enemy turns its back to you. The game does change this a bit by making you create diversions by dropping creates every now and then but you still end up just slowly walking through. It comes off as a bit shallow.

The overall length of the chapter is relatively short as well. It’ll take around 20 minutes to finish it but this does increase if you play through it both ways or try a harder difficulty. The guns blazing mode feels much nicer since it allows you to fight an addition boss during the chapter. It also lasts longer than the stealth side since you must fight off each enemy instead of bypassing them completely.

Overall the deleted scene is a nice addition and when packaged with seven multiplayer maps, the Dark Corners downloadable content is a great deal. Dark Corners can be purchased by itself for 1,200 Microsoft Points but if you missed out on some of the previous map packs you may want to buy the All Fronts Collection. Priced at 1,600 Microsoft Points it’s a steal for getting every bit of content, especially when compared to the individual pricing of each one.

Overall: 9/10

Tuesday, July 21, 2009

Gamerscore Update: 19/07/09

This week didn't have much in terms of the 360 for me. Most of my time was spent finishing The Conduit and getting my review up. However, I did receive some DLC codes in my email yesterday and have been doing a bit more.

Tales of Vesperia
As my quest to finish this game never seems to end, I did earn a significant amount of points in it this week. Normally I would obtain around five points for two hours of work, however this week 205. I did this by finally beating the second main boss of the game, that alone got me 150 points. Vesperia awards huge achievements for each significant boss you beat. I also got five points for beating this boss and doing the secret mission involved with that battle. Lastly, I got the 50 point achievement for uncovering every piece of the game. This was annoying since the area I was missing was very small and took a great deal of time just staring at the map looking for blank areas. I currently have 23 out of 50 of the achievements - 445 of 1000.

Gears of War 2
I received a download code yesterday for the All Fronts Collection for review purposes. This gave me the Flashback Map Pack (which I already had), the Combustible Map Pack, the Snow Blind Map Pack and the new Dark Corners Map Pack and deleted scene. So as you can see, many achievement possibilities have opened themselves to me. Currently I have gotten eight achievements - 150 points - since downloading the content and have quite a bit more I can get relatively easily. I did all the "play a multiplayer match on each stage" achievement and now need to find some people to go through Horde mode a bunch of times with me. I have 53 out of the 79 possible achievements which translates to 795 out of 1750.

Overall Gamerscore: 40 570

Monday, July 20, 2009

First Impressions: Gears of War 2: Dark Corners

Here is my current thoughts on the Dark Corners pack for Gears of War 2.

  • The stealth mode is a nice addition though it feels odd. Nothing really stealthy about it besides 'don't shoot the bad guys'.
  • Guns blazin' is much more fun and lasts a bit longer. There are also more twists and turns to this track and it fits in with the story better.
  • The length isn't that long but since it's only one section to a mission, it doesn't have to be very long.
  • Not being able to start from the last check point you reached really sucks.
  • 7 different maps is a great number and offers a lot of content.
  • Each map is quite different.
  • The maps are huge which is great.
  • They look great as well. Tons of color in these.

Coming Up: 20/07/09 - 27/07/09

Here's what I'll be posting sometime this week:
  • The Gamerscore update for last week's play.
  • A First Impressions on the Gears of War 2 All Fronts Collection
  • A First Impressions of the Historic Battles DLC for Halo Wars

Monday, July 6, 2009

Later tonight...or this week

I plan to play some more Gears of War 2 this week in preparation for the All Fronts pack coming out in about three weeks. The Conduit showed up in my mail box today. And last but not least, Bit. Trip Core is now out!

This may be a good time to throw up a video. As crappy as the idea of filming my TV monitor sounds, maybe I'll try that, who knows. If I do film something, it'll probably be The Conduit or Bit. Trip Core.

Tuesday, March 24, 2009

First Impressions: Gears of War 2 Title Update 3

  • Everyone has a number beside their name now when looking at stats or in a lobby as opposed to those silver and gold arrows.
  • Everyone is now starting at one so you may find yourself playing some really strong players even though they're level 1.
  • The experience updates when the match ends which is good because people who quit will not receive any EXP.
  • I lost and yet got around 800 EXP, though I'm not sure if that counts as a lot.
  • Your score in each match doesn't transfer as the EXP you get which I find weird.
  • If you are kicked out of a game due to your connection, you don't get EXP, even if everyone was booted.
  • The game seems to pair people up due to their rank but they don't pair teams up due to rank. This means I am constantly with level 1's while all my opponents are 4 or 5.
  • When people quit now they are replaced with a computer player which is a good idea but they suck in comparison to a person.
  • Everyone still sucks and quits at the first sign of losing.
  • If you have any computer players on your team and someone on the opposite team quits meaning you now have more people, one of your computers will leave. This means the teams will always be even in terms of number of team mates.
  • Demoting levels is possible as well.
  • Some of the multiplayer types are grouped a bit differently. For example, Territories isn't there anymore, but "Annex + KotH" is and Submission is with Guardian. This is good because I never really liked Submission and didn't think it fit with Annex or King of the Hill.

First Impressions forthcoming

I will be doing a First Impressions of the title update #3 for Gears of War 2. I hope to get it up by tomorrow afternoon/evening.

Monday, March 23, 2009

The midst of Spring Break

So as my Spring Break has now begun and going by faster than I thought, I plan to get quite a bit done in it. This will be various comics I still need to read/finish, some books I need to start and finish and some games I wish to start and wrap up.

The games I wish to get done are Tales of Vesperia. This won't be happening though as I predict another 75 hours is required and I just don't have that time. Though I have gotten around 10 in since the beginning of the week and a whopping 25 points because of it.

I will also be playing a bunch of Gears of War 2 in the next couple days as the third title update is now out. I plan to get the three new achievements that I don't have to pay for. Hopefully I can rank up quickly.

I want to finish up Fire Emblem: Shadow Dragon before I head to New York so that I don't have to be memorizing a ton of chapter info. I don't want to miss out on anything after all.

I also picked up Henry Hatsworth last week and still haven't started it. This will be used for the plane trip and any long car rides I encounter out east. I hear it's pretty great and am quite excited to start it.

Last in the games is Uno Rush which will be out tomorrow night. As I stated in my previous blog post, I will be staying up for it. With this, I really need some more microsoft points now.

A couple games I'm not sure if I'll grab are LIT and Bit.Trip:Beat off of WiiWare. If I can justify spending $20 on the points card, I'll get these two. However, I am not sure yet.

Comics-wise will be the latest Umbrella Academy and possibly the new Superman and Battle for the Cowl. The only definite is Umbrella Academy.

Last of all are the novels that I have been neglecting. I want to finish up the recent Artemis Fowl and I'd like to start and finish the last .Hack novel to come out since I've had that for a few weeks now.

Hopefully I'll have enough free time over the next two weeks and my vacation to get this all done. Probably not.

Update: Pokemon Platinum should be sent to me soon, hopefully I will get it before I leave and can then play it on my trip. Knowing my luck, it will arrive just in time for no one to be able to receive it.

Thursday, November 13, 2008

Review: Gears of War 2 - 9.5

Gears of War 2 brings the same game play elements from the first but adds new factors to keep you interested and coming back for more. You play as Marcus Fenix, leader of the Delta squad, six months after the events of the first Gears of War. We can see that the humans struggle against the Locust has gone from bad to worse. You must fight and gun your way through various different terrains in order to try and save the planet Earth from enslavement.

The biggest point that hit me with Gears of War 2 was that I actually enjoyed it a lot. What made this shocking to me was I quite disliked the first game. It should be noted that I only did about the beginning act on the first one, but that was all it took for me to decide I don’t need any more of this. On the other hand, Gears of War 2 started off big and kept me thinking about it and wanting to come back over and over to continue. It had a great beginning that, unlike its predecessor, got me intrigued.

The biggest difference you will probably notice about Gears of War 2 is its inclusion of a deeper plot. Along with this, you will find more emotional scenes tied to the characters. You start the game out knowing that there is a war going on, but you also are told of a side plot in which your teammate Dom is trying to find his captured wife Maria. Throughout the bloodshed you will ensue upon your enemies, you’ll keep being reminded of this extra story going on and begin to feel a connection to Dom. The game causes more emotional relationships with some of its other characters too, such as Tai. This is such a good aspect to the game because unlike the first one, you have more to think about. The first game had you going through it and just killing anything, your objective was clear. Gears of War 2 has you doing the same, but adds in more reasons for you to fight through the Locust army. To some this may seems as almost a letdown or unnecessary part to the game considering it’s so different to the first. Though it actually helps the game quite a bit by connecting us to the characters and trying to make us realise how awful our enemies really are. Overall, it makes the game more engaging and a generally better experience.

The graphics in Gears of War 2 are also incredible. You can just see how much detail Epic Games put in through all the subtle aspects like Tai’s facial tattoo or Marcus’s grotesque face scar. Also the color works so well considering much of the last game was manly shades of grey. Underground you will find nicely glowing mushrooms in fluorescent greens and blue, while the fire and blood have a vibrant and sharp red or orange to them. Gears of War 2’s graphics are definitely top notch and one of the best to date on the system.

Besides the absorbing storyline, the next best thing about Gears of War 2 is its online multiplayer game modes. The newest addition to the Gears of War franchise, online wise, is Horde mode. This was by far my favourite part of the game to play and was actually sad when I had finally completed it. In Horde mode you and up to four other teammates take on horde after horde –or wave after wave - of enemies. Each wave gets harder and harder because the enemies swarm in bigger quantities and their stats begin to increase. You may find that on the first wave the enemy only takes fifty bullets to kill, though on the tenth wave you can see he takes 200. What makes this mode so fun to play is you actually NEED to work as a team to get through it. If anyone decides to hang by themselves and take on some of the Locusts solo, you can bet that he or she is going to die sooner or later. This makes you need to strategize and figure out the best spot on the map to set up a ‘base’ in which you fight off all the monsters from. By far this was an incredible addition to the various online modes offered.

The other online modes also add huge variety to the game in ways you choose to play it. There are the standard warfare modes where your goal is to kill everyone and be the last one standing. Apart from that is modes like Annex in which your team needs to stay in a certain spot for as long as you can before your opponents come and kill you in order to claim it. They also have a capture the flag like game in which the flag is actually a human with a shotgun, so he’ll try to fight you off before you can grab him and drag him around. Overall the multiplayer adds much more diversity to the style of game play you’ll need to use in order to win these games. Just shooting blindly won’t always work for you.

Though the online multiplayer is a bit of a double edged sword. You will find a lot of the time it will be very hard to get into a game; the matchmaking is really bad. The problem is that it takes so long to find you a full team and then find another full team to play against. There were times I had to wait around five minutes from the time I hit “Find Team” to actually getting one. To make things worse, when I got fed up with waiting to get in a game and decided to cancel it, it actually took a good ten to fifteen seconds at times to cancel the searching. This is a real let down considering the online play is so damn fun, luckily it only happens about half the time.

The only other downfall Gears of War 2 has is a collection of technical bugs here and there. I can’t count how many times I saw either a team mate or an enemy appear as if they were floating a few inches off the ground. The other bug I saw happen the most was when someone was knocked back by something. For example, when you’re hit with a smoke grenade (a grenade used to cause a cloud of smoke around the area) your player will be sent flying to the ground due to the shock. Most of the time when my character was hit, I would either slide across the ground like there was no friction at all or my body would twitch consistently until long after I had died.

The achievements in Gears of War 2 are also very well laid out. Of course they have the certain ones for going through the story and beating it. They also have ones for going through a number of chapters in co-op play. The best ones though are the ones that require you to do certain things with your opponents. For example, in one, you must use a downed (crawling) enemy as a meat shield ten times. This forces you to focus on shooting your enemies legs so as to cripple them instead of kill them, then you’re free to grab them. There is also the one for having to kill a down enemy eleven different ways, which causes you to always keep in mind which weapons you should be holding onto for just such an occasion. Then there are the multiplayer ones that are spread out evenly through all the forms of it.

The replay value in this game is through the roof. Once going through all five acts of the story mode on any difficulty level you unlock the Insane level (hardest). That alone gives you four different levels to play the campaign on, as well as the option to play through any of this with someone in co-op. And of course there are all the different kinds of multiplayer options to choose from. Even if you just want to play online and work on your rank you’ll have reason to come back, especially since it shows gameplay level beside your gamertag when online (which is totally awesome).

Overall Gears of War 2 does a great job of continuing the series, especially since fixing the issues the first one had. The game starts off big and continues strongly throughout. It does a great job of keeping the player interested with not only the gorgeous graphics but the storylines weaving through it. The campaign mode also feels like a great length and even when it’s done you will always have the online to go play, if you can get past the annoying wait times it requires. This game does a good job of making sure you will enjoy your time with it and always want to come back for more.

Overall: 9.5/10

Friday, November 7, 2008

Chunk some bullets

So on Wednesday, along with Wii Music, I also received a review copy of Gears of War 2. Lucky for me, I don't have to review it. Many of you probably know that I didn't like the first Gears and quite after the first two acts (or whatever it had). The second is different for me, I'm actually feeling an urge to go over and play a few more minutes before I'm off to start my day. I had planned to make up a review for this site alone but then I was informed of another game I will be recieving this weekend: Spider-Man: Web of Shadows for the PS2. So yes I'll be lugging out my PS2 from the closet this week. This game has come as a complete surprise sine I originally hadn't asked for it, but it's a game and it's Spiderman so I'm glad to have it.

This weekend will consist of Wii Music wrap ups/review. Play more Gears 2, if you pick it up tonight - and I'm sure many of you will - we should get some multiplayer on, Horde mode is very fun! I'll definitly get my first impressions of it up soon and if I don't do a review due to time, I'll just make a huge point form post about it. And Spiderman. Woah lots of games!